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Only one Plague Priest hero variant has glowing red eyes, the other is blind and the other has rotting eyes. Skaven Chieftain in Custom Battle was switched out for a Chieftain variant that has visible eyes (and cooler head gear IMO) Will fix in the future when I have more time. I have given them drab brown colors by the moment so they're not a bunch of white hooded rats. At the moment, no team colors on the head parts for Skaven Slaves and Clan Rats. All Gutter Runners have red eyes, Night Runners and Death Runners have quite a few single blind eye variants among them reflecting their greater experience and survived injuries. All Eshin Sorcerers are either blind or have warpstones jammed in their eyes, it was too much hassle getting the few variants that had a functioning eye to glow. Red dot texture glitch removed from Hellpit Abomination. Deathmaster Snikch already had glowing eyes, I enhanced the redness on them so they look more like they do on his unit card. Throt has correct porthole/unit card eye color now. I never liked this visual touch for a Skaven caste that has first dibs on the best armor. Stormvermin no longer have oxidized/rusted out armor. There are numerous Skaven variants with dead eyes or metal replacements, these too have also not been altered. There is also an unintentional 'bloom' effect that occurs in part because of the varying eye models across the Skaven, so for some units under the right lighting you can get a really neat Vermintide 2 vibe going on with their eyes.Īny Skaven RoRs that already had differently colored eyes I have not altered, the same with weapon teams wearing goggles and Ikit Claw. The biggest change over the WH2 version of this mod is that these red eyes are truly glowing, they pop especially in dark maps. This mod reskins Skaven troops (where applicable) to have luminescent red eyes.
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